A Strategic Point War, commonly referred to as "SP" the most common type of PvP battle in Ace Online.
Rules[]
Strategic Point wars last only 1 hour. During that 1 hour it is up to the a nation's players to either destroy or defend an SP. If a SP deploys in an ANI map, it is under ANI control - meaning the BCU must try to destroy it while ANI tries to defend it (and vice versa).
Strategic Points spawn at random times throughout the course of the game - as long as no Mother ship War or Outpost War event is occurring.
There are 10 Strategic Points a day (every 24 hours) 5 of which are attack for BCU and the other 5 are attack for ANI.
Rewards[]
- Purchasing Membership doubles the War Point rewards.
- An SPI reward no less than 50,000 SPI and no more than 5,000,000 plus:
Players of the winning nation receive:
- 1 SPI Capsule
- 2000 War Points (4000 members)
- A 2 hour re spawn privilege in the map where the SP was destroyed.
Players of the losing nation receive:
- 1200 War Points (2400 members)
Rewards are only given to players who are in the map where the SP is spawned, or in a map directly adjacent from it. (For example if a SP spawns in Desert of Ardor, the rewards for the war are only given to players in Desert of Ardor and Crystal Cave, players in Edmont Valley would not receive rewards.)
Spawn times[]
Strategic Points spawn only in the following maps:
BCU[]
- Bach Mountain Chain
- Blackburn Site
- Zaylope Beach
- Starlite Valley
- Redline
- Kahlua Beach
- Nubarke Cave
- Orina Peninsula
- Daisy Riverhead
ANI
- Edmont Valley
- Desert of Ardor
- Crystal Cave
- Plains of Doleful Melody
- Herremeze Relic Site
- Atus Beach
- Gjert Road
- Slope Port
- Portsmouth Canyon
Strategic Points generally spawn only one at a time, though occasionally a Strategic Point for each nation may spawn at once.
In Mothership Wars[]
Strategic Points also play an important role in Mother ship Wars; after destruction, they spawn the attacking nation's teleport s. See Mother ship Wars for more information.